// ELEMENT.CPP #ifndef __ELEMENT_CPP #define __ELEMENT_CPP #include "element.h" inline Element::Element(){;} inline Element::~Element(){;} inline Element::Element( char *newstr ) { Data.Assign( newstr ); } inline int Element::Assign( char *strnew ) { return( Data.Assign( strnew ) ); } inline char *Element::Peek() const { return( Data.Peek() ); } void Element::Print() const { cout << " (Len " << Data.Lenth() << ") =>"; Data.Print(); cout << "<="; } #endif // __ELEMENT_CPP